Official rules

The rules of the circuit

Season 2 · Effective from the opening of matches

Match format

Each match is played in 2 winning sets. To fit within time slots and ensure a clean finish, the golden point rule applies at 40-40: a single rally decides the game.

The maximum duration of a match is 90 minutes. If time runs out before the end, the match is awarded to the team with the highest number of games won. Points in progress (30-15, 40-30…) are not counted.

Scoring system

Each match distributes points across several criteria. Losing does not exclude you from the rankings: consistency pays off as much as winning.

Win
+30 pts
Loss
+10 pts
Games won
+1 pt per game (max 12)
Lunch / shared meal

if all 4 players confirm

+20 pts

Booster evenings

An evening open to every member of the season, to meet as many players as possible at once: we play an Americano, short matches where you change partner every round, then a social get-together. An evening costs one ticket, like a regular match.

At the end of the Americano, players are ranked from first to last, and points follow that ranking. Games won do not count: only the rank does.

1st in the Americano

twice a win

+60 pts
Last in the Americano

like a loss

+10 pts
In between

spread evenly by rank

60 to 10 pts
Taking part in the evening

for every player there, whatever happens

+20 pts

Example with 12 players: 60, 55, 51, 46, 42, 37, 33, 28, 24, 19, 15 and 10 points by rank, plus 20 points each for taking part, whatever happens. Players tied in the ranking share the points of their ranks.

Business between members

From a member's profile in the app, you can recommend a contact from your network. Points go to the member who recommends: once the other member confirms they got in touch, then when the deal closes. The member who receives it wins the business.

Recommendation contacted

confirmed by the member in the app

+20 pts
Deal closed

on top, when the thank you is posted

+30 pts
Season cap

a given member counts once a month

80 pts

Deal amounts stay private and never count towards the ranking.

Absences and replacements

Dropping out is not a problem in itself: what hurts the circuit is a match that never happens. The scale therefore penalises the empty slot, not the absence.

Replacement found more than 10 days ahead

no loss, the match goes ahead as planned

0 pt
Replacement found within the last 10 days

the match goes ahead, but the logistics are redone in a hurry

−20 pts
No replacement, reported more than 72h ahead

the match is cancelled, the other three lose their slot

−50 pts
No replacement, under 72h or no warning

the court is paid for and nobody can reorganise

−100 pts

Your replacement does not have to be a member of Padel Circle Cup: you may invite a friend, and so may the three other players of the match, as long as the level is a fair match. Your friend pays €20 for that match, once per person: to play again, they need to join the cup. Serious emergencies are reported to the team, force majeure is reviewed case by case.

Concrete examples

Standard win

Team 4.5 beats team 4.5 (6-4, 6-3) with lunch

30 (win) + 12 (games) + 20 (lunch)

= 62 pts

Honorable loss

Team 4.5 loses to team 4.5 (4-6, 3-6) with lunch

10 (loss) + 7 (games) + 20 (lunch)

= 37 pts

Win on time

The 90 minutes run out at 6-4, 3-2, no lunch

30 (win) + 9 (games)

= 39 pts

Absence with no replacement

The player drops out, nobody takes the slot, the match is cancelled

No match points, direct penalty

= −50 pts

Why this system?

It rewards consistency

Even when losing, you accumulate 30 to 40 points per match. No reason to turn down a match.

It rewards resistance

Games won count for both sides, capped at 12. A losing player who fought marks more than one who was swept aside, and a match stopped on time still reads in the score.

It gives equal weight to the table and the court

20 points for the shared meal is almost as much as a win. Clear message: lunch is as important as the sport itself.

It does not punish a declared level

The upset bonus and the underperformance penalty are suspended this quarter. As long as levels come from the players themselves, both lines pay whoever underrates themselves. They return next quarter, on real results.

Ranking and tiebreakers

The overall ranking aggregates points throughout the season and is updated every Monday at 8 AM. A weekly appointment that builds the suspense of the week.

In case of a tie, tiebreakers are applied in the following order:

  1. Total number of games won during the season
  2. Number of wins
  3. Result of the head-to-head match

Score entry

One player per match enters the scores in the app within 30 minutes of the match end. They report the score of each set and confirm whether all four players shared the meal.

The full ranking is only recalculated once a week (Monday 8 AM), which creates anticipation and encourages regular consultation of the app.

Levels and sporting fairness

A team's level corresponds to the average of the two players, rounded to the nearest 0.5.

Example: Player A (5.0) + Player B (4.0) → Team level 4.5

To ensure balanced matches, teams can only challenge opponents within a ±1 level range. This guarantees enjoyable play and fair competition for everyone.

Fair play and conduct

Fair play, respect for opponents and conviviality are the core values of the circuit. Any disrespectful or unsporting behavior may result in suspension or permanent exclusion.

Participants play under their own responsibility. A personal sports insurance is recommended. Padel Circle Cup disclaims any liability in case of an accident occurring during matches.

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